1. Seacoast
2. Swamp
3. Forest
4. Plains
5. Desert
6. Hills
7. Mountains
A hierarchy of terrain. If a territory has two or more different types of terrain consider it the higher terrain (1 highest, 7 lowest). The examples given are a sandy beach bordering an ocean is a seacoast not a desert. A low lying area with standing water with lots of trees is a swamp not a forest.
Common sense is advised but may help to guide which wandering monster table to use, which terrain movement modifier etc.
this is great work. Extremely well documented Hierarchy Structure
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