tag:blogger.com,1999:blog-5887410874340004979.post2164061607308786467..comments2024-03-28T11:11:41.006+00:00Comments on The Jovial Priest: Back in the saddle after 17 yearsThe Jovial Priesthttp://www.blogger.com/profile/00160018433070823408noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5887410874340004979.post-8718771171301526222011-02-06T08:03:18.426+00:002011-02-06T08:03:18.426+00:00Sounds like your main issue was having new the whe...Sounds like your main issue was having new the wheels spin a bit in the Keep. This is a bit of a problem with brand-new players being dropped in one of the modules that start with a "community" location. My first ever run of B2 did in fact end in attack on the populace (and imprisonment of PCs for 30 years as of this writing...) Same problem can happen with T1.<br /><br />So think history: OD&D refers only to the "dungeon" and the town is totally off-screen; then, later, more "naturalistic" stuff was written like T1 and B2. I do recommend depositing brand-new players right at the door of the dungeon, such that their options are minimalized to "turn left or right". I like starting with B1 before rolling out the (much more dangerous) B2. B2 also needs some fixin' in how the wilderness play works out, really.Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-5887410874340004979.post-88193552452625403112011-02-06T01:32:56.274+00:002011-02-06T01:32:56.274+00:00Thanks for sharing -- looking forward to hearing m...Thanks for sharing -- looking forward to hearing more.Carter Soleshttps://www.blogger.com/profile/01286436801953647693noreply@blogger.com